There’s A Model New Marvel Snap Patch!
Up to date: Nov 4, 2022 1:54 pm
Marvel Snap has been launched to large acclaim from followers. However as with all video games, there are bugs that want ironing out and points within the sport that want fixing, which is precisely what the Marvel Snap Patch Notes Model 8.7.1 need to repair.
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However what are the patch notes? We have a look and discover out.
Marvel Snap Patch Notes Model 8.7.1
- NEW FEATURE: Titles! Titles have been added to the reward pool for Collector’s Reserves on the Assortment Stage Observe. Titles are actually seen within the Matchmaking display once you load right into a match – let your opponent know what’s up!
- Character logos have been added to Avatars inside the Avatar Choice Menu to extra simply perceive who every avatar represents.
- Boosters earned after a match will now favor playing cards with lower than 20 owned Boosters.
- [PC] Means to resize gameplay window with default to 60FPS.
Artwork & Visible Results
- Foil and Prism Card Mods have been improved! The background artwork for playing cards with Foil and Prism Mods ought to now be extra seen.
- Card Improve sequence has been sped up and added the flexibility to “skip” mid-way by way of.
- A number of extra visible polish and updates to the sport consumer interface, buttons, sport board, and extra!!
- Up to date card visible impact for Magik to replicate her latest capacity adjustment.
- [PC] Added click on and hover states for a lot of buttons that didn’t have them.
- New Location Sounds for:
- Muir Island
- Sewer System
- The Nexus
- The Peak
- Tinkerer’s Workshop
- Up to date performance of Wolfsbane and Dagger to rely unrevealed playing cards when figuring out their Energy positive factors.
- Daredevil is now out there in Card Collection 3 (the best collection at the moment out there in Collector’s Reserve Bins).
- Nick Fury has been added to the Random Pool (it’s now potential to get Nick Fury from “random” sources like X-Mansion and Agent 13).
Bug Fixes In Marvel Snap Patch Notes Model 8.7.1
- [PC] Buttons on the Card Element view now not overlap in full-screen.
- [PC] Mounted a difficulty that might trigger location artwork to briefly present because the fallacious location earlier than it absolutely reveals.
- [PC] Out of Time warning VFX now shows within the correct location.
- Many updates to enhance textual content for non-English languages
- A number of updates to textual content positioning/show in UI for non-English languages.
- Switching languages with playing cards filtered out now not causes all of the playing cards to go lacking.
- Mounted a difficulty that might trigger gamers to be unable to progress within the Improve tutorial when Hulk was picked as the primary card to improve.
- Mounted a difficulty that prompted purchases to occur twice.
- Jubilee now not triggers “on play” results for playing cards like Angela, Bishop, and Lockjaw when she pulls them from the deck.
- Avatars are seen once more within the second introductory mission.
- Avatars ought to now not want a restart or scene change to be seen within the Avatar choose UI.
- Making an attempt to matchmake with out a full deck ought to now present a warning message.
- Thriller card icons within the Ranked reward UI now not clip over their tooltip.
- Mounted a difficulty that would trigger card backs to vanish when scrolling by way of the deck selector.
- The acquisition buttons for variants within the store now not disappears when the store refreshes.
- Card labels now not clip underneath the notch.
- Tapping a variant you’ve already purchased now not has an overlapping ”Bought” message.
- Made the Android “again” button practical on extra screens.
- Mounted a difficulty the place some screens confirmed a small hole on the backside on iOS.
- Mounted a difficulty that would trigger soft-locks within the tutorial for those who quickly switched scenes earlier than the subsequent tutorial step has loaded.
- Creating a number of decks in fast succession now not causes the deck record to vanish.
- Lowered the Carousel’s artwork so the Season Go headers now not clip underneath the Assortment/Avatar UI parts.
- Wong’s VFX ought to now transfer with the cardboard if the cardboard strikes.
- Mister Improbable’s VFX now play correctly when he, or the placement he’s on, strikes.
- Mounted a difficulty with Deathlok’s VFX breaking.
- The enemy’s energetic Warpath will now not play its VFX once you drag a card out.
- Uatu ought to now not play VFX if he’s drawn after flip 3.
- Mounted Unusual Academy’s VFX when transferring a number of playing cards on either side of the board.
- Tapping a Season Cache now not shows a white sq..
- Mounted a difficulty the place Asgard/Ronan combos might trigger Aw Snap errors.
- Improved Sokovia’s textual content to be extra readable on smaller units.
- Many many artwork fixes to playing cards and avatars.
- Made some enhancements to loading instances for some gadget specs.
- Mounted a uncommon case the place gamers might get locked within the tutorial on the “Sentinel is ready” a part of the Deck Edit tutorial.
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Recognized Points Checklist From Marvel Snap Patch Notes Model 8.7.1
- The splash display artwork will briefly seem off-screen earlier than snapping into place when launching the sport on iOS.
- It’s potential to earn variants from caches/reserves which are additionally current in your store, however the store doesn’t replace to replicate you personal that variant.
- A short flicker of duplicate UI seems when going to the Mission display on app launch.
- Miles Morales doesn’t get his price decreased if a card is moved to a location after a Destroy card is performed that might destroy the moved card.
- Some languages have font that’s too giant in some UI and may clip out of it, such because the reward declare button, card improve button, season move headers, or inbox messages.
- French VO might be too quiet.
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- The Store can often be empty for some gamers.
- Undo Actions UI might be opened excessive of the Retreat UI and delicate lock till you restart the shopper.
- If you don’t declare the rank 5 reward, the season roll doesn’t correctly happen for you.
- The scroll bar scrolls the fallacious manner on the Title UI.
- After Attilan prompts, the center location’s centered view shows a card preview as an alternative of the placement preview.
- The Kind/Filter UI buttons are misplaced on some iOS units.
- It’s potential to take away the fallacious playing cards throughout the deck edit tutorial.
- Sure card combos with Bar Sinister may cause turns to go on too lengthy.
- Playing cards can take a very long time to load their artwork when the store refreshes.
- Season Caches haven’t any descriptive textual content when centered.
- Some avatar logos might be laborious to learn.
- The navigation bar can present up on screens that it mustn’t, overlapping with the X to shut button.
- Season Cache icons cowl the “Claimed” UI banner.
- Card description data can disappear for those who click on Quick Improve playing cards then any card in your assortment
- Avatars might be chosen underneath the currently-active avatar UI ingredient.
- The cardboard description can barely obscure the improve button after the improve movement.
- In the beginning of the match, the Finish Flip button reveals as 1/6 then 0/6 briefly earlier than the primary flip.
- [PC] When you have greater than 5 decks, you can’t scroll them correctly in the principle display’s deck selector whereas in full-screen.
- [PC] The Filter UI doesn’t show correctly in full-screen.
- [PC] The cardboard again UI doesn’t show correctly in full-screen.
- [PC] Canceling Google login may cause a delicate lock.
- [PC] The carousel can present mid-cycle when returning to the principle display.
- [PC] Small playing cards are too low-resolution.
- [PC] Opening Settings and altering the window measurement will trigger the sport window to maneuver down.
- [PC] Scrolling by way of the Season Cache rewards (51+ in Season Go) doesn’t animate correctly.
That’s all people! That’s the complete patch notes for Marvel Snap Model 8.7.1.
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