
OPINION: 2023 is shaping as much as be a giant 12 months for digital actuality. Each the Meta Quest 3 and Sony’s PSVR 2 have already been confirmed, and we wouldn’t rule out one other launch from the likes of Pico or Vive both.
Nonetheless, I’m beginning to develop anxious about the way forward for digital actuality headsets. The know-how is extraordinarily spectacular and offers a much more immersive expertise than any customary console or PC, however that’s all for naught in the event that they’re too costly for the common individual.
Sony has confirmed the upcoming PSVR 2 will price a staggering $549.99 / £529.99, which is much more pricey than a PS5. In the meantime, the Meta Quest 2 has seen a value improve from $299.99 to $399.99. Throughout an interview with Stratechery, Mark Zuckerburg instructed that the Meta Quest 3 could possibly be “within the value vary of $300, $400, or $500.”
These new value ranges are regarding. I can perceive why they’re so pricey, as specs akin to an OLED panel, eye monitoring and haptic suggestions shall be costly to fabricate. However regardless of the spectacular know-how, I nonetheless don’t assume VR headsets supply sufficient to be costlier than a video games console.
The PS5 and Xbox Series X really feel like extra polished merchandise, with far bigger sport libraries than any VR headset. And whereas VR does have a few gems now, akin to Half-Life Alyx, Resident Evil 4 and Beat Saber, they’re nonetheless few in quantity.

Although the PS5 has been criticised for a sluggish begin with regards to sport launches, it nonetheless provides top-notch experiences with the likes of God of War Ragnarök, Horizon Forbidden West, Ratchet and Clank: Rift Apart, Returnal and Deathloop. There isn’t a single VR headset – together with the ultra-expensive choices akin to Vive Pro 2 – that may match such a high-quality providing.
As a lot as I get pleasure from digital actuality, I not often favour utilizing the Meta Quest 2 over my PS5, Steam Deck and Nintendo Switch. That’s largely because of the latter platforms providing extra compelling video games, and extra frequent releases.
If the likes of Sony and Meta need their VR headsets to be even pricier than a console, then they should guarantee the sport library – not simply the {hardware} – is as much as snuff.
There may be an alternate possibility, and that’s to make these VR headsets extra reasonably priced. Meta initially did this, with the Quest 2 costing as little as $299.99 at launch. Such aggressive pricing noticed a increase in VR’s reputation, however sudden value hikes have now put future success in danger.
Sure, such firms would probably be making a loss on {hardware} gross sales by lowering the value, however that’s not a singular tactic. Sport consoles supply unimaginable worth in comparison with PCs with equal specs. For a PC that may run video games in 4K, you’ll probably need to spend at the least $1000. Sony even confirmed that it wasn’t till August 2021 (9 months after launch) that the PS5 stopped making a loss.

How can Sony afford to do that? Nicely, Sony really manages to make some huge cash from sport gross sales – the truth is, it generates higher income by software program than {hardware}. By taking a slice of the gross sales for each single sport on the platform, it has a giant incentive to extend the participant base of its console. This leads to the PS5 having an extremely reasonably priced value when in comparison with a PC.
So why isn’t Sony doing one thing comparable with the PSVR 2? It virtually positively is, however the elevated value (in comparison with the unique PSVR) is probably going because of a poorer return in sport gross sales. The PSVR 2 will in all probability by no means have a participant base as giant because the PS5, and the common proprietor will probably spend much less cash on VR video games than they might with a console. Once more, this all goes again to the foundation difficulty: VR headsets simply don’t have sufficient high-quality video games.
With all that in thoughts, I can see why Meta and PlayStation are reluctant to decrease the value of their headsets. However on the flipside, I may see why many players shall be hesitant to pay that a lot cash for a tool that received’t supply as many high-quality experiences as a console. It’s an unlucky stalemate, and it’s tough to give you an answer.
What I can say is that it will likely be an awesome disgrace if persons are priced out of digital actuality. There’s a whole lot of potential right here, with the likes of Half-Life Alyx proving that VR can supply unparalleled experiences. But when VR headsets don’t symbolize good worth for cash in comparison with consoles, its participant base isn’t going to develop and all of that thrilling potential will go to waste.
Ctrl+Alt+Delete is our weekly computing-focussed opinion column the place we delve deeper into the world of computer systems, laptops, elements, peripherals and extra. Discover it on Trusted Critiques each Saturday afternoon.